The attraction begins with the immersive part with scenery and the development of a story that smoothly leads to the main show. The cross-cutting topic is the salvation of the inhabitants of the City of the Future. It is expressed in a form of a girl trapped in a parallel reality and abstract images of fears trying to break out.
The concept of the attraction
An interactive survival horror where the visitor must literally face their fears.
The team
Director
Oleg Khaibullin
Scenery producer
Rafail Mansurov
Technical director
Roman Angarov
Oleg Kubyshkin
Creative director
Pavel Lyutikov
Content producer
Technologies
3D animation
VR in Unity